# Characters

305 entries. Page 4 of 13.

[Web catalog](/field-guide/characters/page/4/) | [JSON navigation](/field-guide/characters/page/4/index.json)

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- [Explorer Robot](/field-guide/entities/explorer-robot/) (explorer-robot; character; [IslandLab \(islandlab\)](/field-guide/collections/islandlab/characters/)): Tracked movement. Expressive face. Repair interactions. V4 hand, face, concern, celebration, idle, jump, and landing choreography. [Markdown](/field-guide/entities/explorer-robot/index.md) | [JSON](/field-guide/entities/explorer-robot/record.json)
- [Explorer Robot Gamer](/field-guide/entities/game-islandbotbike-explorer-robot-gamer/) (game-islandbotbike-explorer-robot-gamer; character; [Islandbotbike \(game-islandbotbike\)](/field-guide/collections/game-islandbotbike/characters/)): Explorer Robot Gamer is the subject of a character animation lab for islandbotbike. [Markdown](/field-guide/entities/game-islandbotbike-explorer-robot-gamer/index.md) | [JSON](/field-guide/entities/game-islandbotbike-explorer-robot-gamer/record.json)
- [Fan bomber](/field-guide/entities/margin-aces-unit-fan-bomber/) (margin-aces-unit-fan-bomber; character; [Margin Aces \(margin-aces\)](/field-guide/collections/margin-aces/characters/)): A heavier aerial role that sends a spreading fan across several lanes. [Markdown](/field-guide/entities/margin-aces-unit-fan-bomber/index.md) | [JSON](/field-guide/entities/margin-aces-unit-fan-bomber/record.json)
- [Farm Hero](/field-guide/entities/game-mariowalker-farm-hero/) (game-mariowalker-farm-hero; character; [Mariowalker \(game-mariowalker\)](/field-guide/collections/game-mariowalker/characters/)): Farm Hero is the subject of a character animation lab for mariowalker. [Markdown](/field-guide/entities/game-mariowalker-farm-hero/index.md) | [JSON](/field-guide/entities/game-mariowalker-farm-hero/record.json)
- [Firehawk](/field-guide/entities/firehawk/) (firehawk; character; [Firehawk: Street Duel 1986 \(firehawk\)](/field-guide/collections/firehawk/characters/)): Firehawk is a black-and-gold 1980 muscle car that transforms into a robot. Its hood becomes a phoenix-marked chest plate. [Markdown](/field-guide/entities/firehawk/index.md) | [JSON](/field-guide/entities/firehawk/record.json)
- [Flak](/field-guide/entities/game-battle-for-kursk-flak/) (game-battle-for-kursk-flak; character; [Battle For Kursk \(game-battle-for-kursk\)](/field-guide/collections/game-battle-for-kursk/characters/)): Flak is the subject of a character animation lab for battle-for-kursk. [Markdown](/field-guide/entities/game-battle-for-kursk-flak/index.md) | [JSON](/field-guide/entities/game-battle-for-kursk-flak/record.json)
- [Flak emplacement](/field-guide/entities/margin-aces-unit-flak-turret/) (margin-aces-unit-flak-turret; character; [Margin Aces \(margin-aces\)](/field-guide/collections/margin-aces/characters/)): A fixed anti-aircraft position that marks an area before a burst. [Markdown](/field-guide/entities/margin-aces-unit-flak-turret/index.md) | [JSON](/field-guide/entities/margin-aces-unit-flak-turret/record.json)
- [Flak Turret](/field-guide/entities/game-marginaces-flak-turret/) (game-marginaces-flak-turret; character; [Marginaces \(game-marginaces\)](/field-guide/collections/game-marginaces/characters/)): Flak Turret is the subject of a character animation lab for marginaces. [Markdown](/field-guide/entities/game-marginaces-flak-turret/index.md) | [JSON](/field-guide/entities/game-marginaces-flak-turret/record.json)
- [Forge Sentinels](/field-guide/entities/mara-voss-forge-sentinels/) (mara-voss-forge-sentinels; character; [Mara Voss: The Mechanical Monsters \(mara-voss-mechanical-monsters\)](/field-guide/collections/mara-voss-mechanical-monsters/characters/)): The towering machines have folding flight surfaces, chest cargo bays and furnace mouths. Teal-black armor carries amber power seams. [Markdown](/field-guide/entities/mara-voss-forge-sentinels/index.md) | [JSON](/field-guide/entities/mara-voss-forge-sentinels/record.json)
- [Founderman](/field-guide/entities/founderman-founderman/) (founderman-founderman; character; [Founderman \(founderman\)](/field-guide/collections/founderman/characters/)): Liberty's balanced champion. [Markdown](/field-guide/entities/founderman-founderman/index.md) | [JSON](/field-guide/entities/founderman-founderman/record.json)
- [Frost Walrus](/field-guide/entities/starlight-walrus/) (starlight-walrus; character; [Starlight Menagerie \(starlight-menagerie\)](/field-guide/collections/starlight-menagerie/characters/)): Uses its tusks to haul itself onto the floe. And to win arguments. [Markdown](/field-guide/entities/starlight-walrus/index.md) | [JSON](/field-guide/entities/starlight-walrus/record.json)
- [GEN. GAGE](/field-guide/entities/founderman-boss-gen-gage/) (founderman-boss-gen-gage; character; [Founderman \(founderman\)](/field-guide/collections/founderman/characters/)): GEN. GAGE is the boss assigned to FEVER MARSH in this Revolutionary remix. [Markdown](/field-guide/entities/founderman-boss-gen-gage/index.md) | [JSON](/field-guide/entities/founderman-boss-gen-gage/record.json)
- [GEN. HOWE](/field-guide/entities/founderman-boss-gen-howe/) (founderman-boss-gen-howe; character; [Founderman \(founderman\)](/field-guide/collections/founderman/characters/)): GEN. HOWE is the boss assigned to BUNKER HILL in this Revolutionary remix. [Markdown](/field-guide/entities/founderman-boss-gen-howe/index.md) | [JSON](/field-guide/entities/founderman-boss-gen-howe/record.json)
- [GENERAL HOWE](/field-guide/entities/founderman-boss-general-howe/) (founderman-boss-general-howe; character; [Founderman \(founderman\)](/field-guide/collections/founderman/characters/)): GENERAL HOWE is the boss assigned to LIBERATE BOSTON / BUNKER HILL in this Revolutionary remix. [Markdown](/field-guide/entities/founderman-boss-general-howe/index.md) | [JSON](/field-guide/entities/founderman-boss-general-howe/record.json)
- [George Washington](/field-guide/entities/founderman-washington/) (founderman-washington; character; [Founderman \(founderman\)](/field-guide/collections/founderman/characters/)): The steadfast commander. [Markdown](/field-guide/entities/founderman-washington/index.md) | [JSON](/field-guide/entities/founderman-washington/record.json)
- [George Washington](/field-guide/entities/timestorm-player-george-washington/) (timestorm-player-george-washington; character; [Timestorm Baseball \(timestorm-baseball\)](/field-guide/collections/timestorm-baseball/characters/)): Commanding ace with measured contact. Plays P for Founding Fathers in this historical fantasy. [Markdown](/field-guide/entities/timestorm-player-george-washington/index.md) | [JSON](/field-guide/entities/timestorm-player-george-washington/record.json)
- [George Washington](/field-guide/entities/washington-boston-1777-george-washington/) (washington-boston-1777-george-washington; character; [Washington in Boston, 1777 \(washington-boston-1777\)](/field-guide/collections/washington-boston-1777/characters/)): This historical interpretation places Washington in Boston in 1777. He studies campaign maps and handles dispatches in a blue-and-buff command uniform. [Markdown](/field-guide/entities/washington-boston-1777-george-washington/index.md) | [JSON](/field-guide/entities/washington-boston-1777-george-washington/record.json)
- [Glacier Bear](/field-guide/entities/starlight-polar/) (starlight-polar; character; [Starlight Menagerie \(starlight-menagerie\)](/field-guide/collections/starlight-menagerie/characters/)): Its fur is clear, not white. Under the lights it looks like frost with teeth. [Markdown](/field-guide/entities/starlight-polar/index.md) | [JSON](/field-guide/entities/starlight-polar/record.json)
- [Glass Seahorse](/field-guide/entities/starlight-seahorse/) (starlight-seahorse; character; [Starlight Menagerie \(starlight-menagerie\)](/field-guide/collections/starlight-menagerie/characters/)): The fathers carry the eggs. On Pelagia the fathers also carry a grudge. [Markdown](/field-guide/entities/starlight-seahorse/index.md) | [JSON](/field-guide/entities/starlight-seahorse/record.json)
- [Glasshump Camel](/field-guide/entities/starlight-camel/) (starlight-camel; character; [Starlight Menagerie \(starlight-menagerie\)](/field-guide/collections/starlight-menagerie/characters/)): The humps are glass-clear crystal. They store water and light up at dusk. [Markdown](/field-guide/entities/starlight-camel/index.md) | [JSON](/field-guide/entities/starlight-camel/record.json)
- [Glassmire Kraken](/field-guide/entities/islandlab-glassmire-kraken/) (islandlab-glassmire-kraken; character; [IslandLab \(islandlab\)](/field-guide/collections/islandlab/characters/)): Glassmire Kraken appears in Lumen Reach in IslandLab V5. [Markdown](/field-guide/entities/islandlab-glassmire-kraken/index.md) | [JSON](/field-guide/entities/islandlab-glassmire-kraken/record.json)
- [Gloam Roach](/field-guide/entities/starlight-roach/) (starlight-roach; character; [Starlight Menagerie \(starlight-menagerie\)](/field-guide/collections/starlight-menagerie/characters/)): The keepers named every one of them. Then they stopped counting. [Markdown](/field-guide/entities/starlight-roach/index.md) | [JSON](/field-guide/entities/starlight-roach/record.json)
- [Grand Varnisher](/field-guide/entities/relay-zero-ii-grand-varnisher/) (relay-zero-ii-grand-varnisher; character; [Relay Zero II: The Varnish \(relay-zero-ii\)](/field-guide/collections/relay-zero-ii/characters/)): The Grand Varnisher begins in a room that starts in darkness. [Markdown](/field-guide/entities/relay-zero-ii-grand-varnisher/index.md) | [JSON](/field-guide/entities/relay-zero-ii-grand-varnisher/record.json)
- [Gulls](/field-guide/entities/islandlab-gulls/) (islandlab-gulls; character; [IslandLab \(islandlab\)](/field-guide/collections/islandlab/characters/)): Gulls appears in Lumen Reach in IslandLab V5. [Markdown](/field-guide/entities/islandlab-gulls/index.md) | [JSON](/field-guide/entities/islandlab-gulls/record.json)
