# Flak emplacement

A fixed anti-aircraft position that marks an area before a burst.

Character · Fictional · Established

Stable ID: `margin-aces-unit-flak-turret` · Revision 1 · Updated 2026-10-30

Context: [Margin Aces](/field-guide/collections/margin-aces/)

[Web page](/field-guide/entities/margin-aces-unit-flak-turret/) · [JSON record](/field-guide/entities/margin-aces-unit-flak-turret/record.json)

## At a glance

- The emplacement turns a piece of empty page into a timed hazard. Its circle is a warning for the player, not a historical targeting display. The barrel operates when its attack becomes active; the ground position itself stays with the scrolling scenery.

- Fictional arcade role · generic illustration, not a documented unit or person.

## Appearances

- [Margin Aces encyclopedia](/gamelab/projects/marginaces/) (context: [Margin Aces](/field-guide/collections/margin-aces/))

- [Flak emplacement animation lab](/gamelab/projects/marginaces/character-labs/flak-turret.html): Named in this published page.

## Dated changes

- 2026-10-30: Added from the named source to the Field Guide.

## Open questions

- What does the neat red circle leave out of a real gun battery? People, observation, prediction, loading and fuze-setting. The game simplifies a crew-operated weapon into one visible warning and one area hazard.

## Sources

- [Margin Aces encyclopedia](/gamelab/projects/marginaces/)

## Portrait

![Flak emplacement in the original game artwork.](/field-guide/assets/portraits/catalog-game-margin-aces-unit-flak-turret-v1-1200.webp)

Authored game sprite, frame frame-0. The complete frame silhouette is preserved; transparent margins are removed only for display.

[Download original](/field-guide/assets/portraits/catalog-game-margin-aces-unit-flak-turret-v1.png) · [Margin Aces authored unit sprite](/gamelab/projects/marginaces/assets/2d/flak-turret-cycle.png) · v1 · SHA-256: `a6ffec2f2198b5a63de32294dbeb24c374759ca9c6000d8eae94cab9df3b09a4`
