# Tracked tank

A ground target whose cannon commits to one visible line.

Character · Fictional · Established

Stable ID: `margin-aces-unit-scrolling-tank` · Revision 1 · Updated 2026-10-30

Context: [Margin Aces](/field-guide/collections/margin-aces/)

[Web page](/field-guide/entities/margin-aces-unit-scrolling-tank/) · [JSON record](/field-guide/entities/margin-aces-unit-scrolling-tank/record.json)

## At a glance

- The tank scrolls with the land and makes the lower page feel occupied. Its short tread animation identifies its ground role. Both guns and bombs can damage it in this arcade; its outline is deliberately generic and is not identified as a particular national model.

- Fictional arcade role · generic illustration, not a documented unit or person.

## Appearances

- [Margin Aces encyclopedia](/gamelab/projects/marginaces/) (context: [Margin Aces](/field-guide/collections/margin-aces/))

- [Tracked tank animation lab](/gamelab/projects/marginaces/character-labs/tank.html): Named in this published page.

## Dated changes

- 2026-10-30: Added from the named source to the Field Guide.

## Open questions

- Why is armor alone not enough to cross a defended battlefield? Obstacles and defended approaches can stop or channel a tank. Other troops and preparation were needed to create routes and support the advance.

## Sources

- [Margin Aces encyclopedia](/gamelab/projects/marginaces/)

## Portrait

![Tracked tank in the original game artwork.](/field-guide/assets/portraits/catalog-game-margin-aces-unit-scrolling-tank-v1-1200.webp)

Authored game sprite, frame frame-0. The complete frame silhouette is preserved; transparent margins are removed only for display.

[Download original](/field-guide/assets/portraits/catalog-game-margin-aces-unit-scrolling-tank-v1.png) · [Margin Aces authored unit sprite](/gamelab/projects/marginaces/assets/2d/tank-cycle.png) · v1 · SHA-256: `ce41ade5df57466c8980ab41ca163c1018eb983b894bcb7b86b78be630fb84a6`
