# Void

The Void lens facet shutters the lamp so trapped birds can leave.

Object · Fictional · Established

Stable ID: `prism-facet-void` · Revision 2 · Updated 2026-10-30

Context: [Prism Light](/field-guide/collections/prism-light/)

[Web page](/field-guide/entities/prism-facet-void/) · [JSON record](/field-guide/entities/prism-facet-void/record.json)

## Appearances

- [Prism Light](/gamelab/prismlight.html) (context: [Prism Light](/field-guide/collections/prism-light/))

## Sources

- [Prism Light](/gamelab/prismlight.html) (revision sha256:e0e92f57957ca81c0e5b31cf878e6b52cf27cbdfcef63119b024dd5852ab6ebd)

## Reference library

### Detail

![Void selected on the native lens. The outer tower is hidden to show the glass.](/field-guide/assets/references/prism-facet-void/01-native-view-v1-1200.webp)

Void selected on the native lens. The outer tower is hidden to show the glass.

[Download full-size image](/field-guide/assets/references/prism-facet-void/01-native-view-v1.webp) · [Prism Light native lens detail render](/gamelab/projects/prismlight/) · v1 · SHA-256: `1f3f4269548bbd96eaca87bf1012f522dbb83e26d491b7aa765d4cf16ed4b474`
