# Kelda Head

The lighthouse on Kelda Head watches the ships at Lumen Reach. Its lens has six colored facets.

Place · Fictional · Established

Stable ID: `prism-kelda-head` · Revision 2 · Updated 2026-10-30

Context: [Prism Light](/field-guide/collections/prism-light/)

[Web page](/field-guide/entities/prism-kelda-head/) · [JSON record](/field-guide/entities/prism-kelda-head/record.json)

## Appearances

- [Prism Light](/gamelab/prismlight.html) (context: [Prism Light](/field-guide/collections/prism-light/))

- [GameLab](/gamelab/): Named in this published page.

- [Carve Night](/gamelab/carvenight.html): Named in this published page.

- [Carve Night: the trailer](/gamelab/carvenight/trailer.html): Named in this published page.

- [Prism Light](/gamelab/projects/prismlight/): Named in this published page.

- [TiltLab](/tiltlab/): Named in this published page.

- [PRISM LIGHT: About the Machine](/tiltlab/machines/prismlight/about.html): Named in this published page.

## Sources

- [Prism Light](/gamelab/prismlight.html) (revision sha256:e0e92f57957ca81c0e5b31cf878e6b52cf27cbdfcef63119b024dd5852ab6ebd)

## Reference library

### Scene

![Kelda Head in Prism Light’s native coastal scene.](/field-guide/assets/references/prism-kelda-head/01-native-view-v1-1200.webp)

Kelda Head in Prism Light’s native coastal scene.

[Download full-size image](/field-guide/assets/references/prism-kelda-head/01-native-view-v1.webp) · [Native project capture](/gamelab/projects/prismlight/) · v1 · SHA-256: `3d943af4c8947791cc3159d9e9445b476adb6b7e57a7de5708a6a8415a664786`
