# Thomas constructs

A stubborn construct family shaped like slow knotted loops. Its colors come from the camera scene.

Character · Fictional · Established

Stable ID: `waymark-family-thomas` · Revision 1 · Updated 2026-10-30

Context: [Waymark](/field-guide/collections/waymark/)

[Web page](/field-guide/entities/waymark-family-thomas/) · [JSON record](/field-guide/entities/waymark-family-thomas/record.json)

## Appearances

- [Waymark: Expedition into the Unrendered](/gamelab/waymark.html) (context: [Waymark](/field-guide/collections/waymark/))

## Sources

- [Waymark: Expedition into the Unrendered](/gamelab/waymark.html) (revision sha256:bfad17474fd4aa42ee10241b127393c1c7698d6435854fdb6722678abfc9b8b9)

- [constructs.js](/gamelab/projects/waymark/constructs.js) (revision sha256:d78c130ef7ee6c9cec9e8e0d0de30622cc0f9ed8eae0fb522ea027788ba43b28)

## Portrait

![Thomas constructs source-derived portrait.](/field-guide/assets/portraits/catalog-world-models-waymark-family-thomas-1200.webp)

Faithful procedural reconstruction of the named source renderer/equations; this is a reusable source-derived capture, not a direct original-model capture.

[Download original](/field-guide/assets/portraits/catalog-world-models-waymark-family-thomas.png) · [Source-derived Waymark attractor renderer](/gamelab/projects/waymark/constructs.js) · v1 · SHA-256: `14e68bcaa21155d678ceab123b50b4d2f4ec06bb8a8d966ae265e53bb8d1d4c2`
