{"schemaVersion":1,"title":"Places","total":248,"page":3,"pages":11,"url":"/field-guide/places/page/3/","previous":"/field-guide/places/page/2/","next":"/field-guide/places/page/4/","items":[{"id":"game-powerpillgo-crownflow-cistern","name":"Crownflow Cistern","type":"place","summary":"Crownflow Cistern is Ooze Regent’s territory in Crime Alert.","contexts":[{"id":"game-powerpillgo","name":"PowerPillGo!"}],"url":"/field-guide/entities/game-powerpillgo-crownflow-cistern/","markdownUrl":"/field-guide/entities/game-powerpillgo-crownflow-cistern/index.md","jsonUrl":"/field-guide/entities/game-powerpillgo-crownflow-cistern/record.json"},{"id":"mall-clerk-1995-basement-den","name":"Danny's Basement Den","type":"place","summary":"Danny spends time off his record-store shift in this wood-paneled basement. A plaid couch faces the CRT television and 16-bit console. CDs, cassettes and a boombox sit nearby.","contexts":[{"id":"mall-clerk-1995","name":"Danny Rourke, 1995"}],"url":"/field-guide/entities/mall-clerk-1995-basement-den/","markdownUrl":"/field-guide/entities/mall-clerk-1995-basement-den/index.md","jsonUrl":"/field-guide/entities/mall-clerk-1995-basement-den/record.json"},{"id":"mall-clerk-1995-bedroom-desk","name":"Danny's Bedroom Desk Corner","type":"place","summary":"A cramped bedroom desk corner in Danny's modest suburban house in 1995, with a beige desktop PC tower, beige CRT computer monitor, wired keyboard, ball mouse, external dial-up modem with tiny indicator lights, phone cord, stacks of floppies","contexts":[{"id":"mall-clerk-1995","name":"Danny Rourke, 1995"}],"url":"/field-guide/entities/mall-clerk-1995-bedroom-desk/","markdownUrl":"/field-guide/entities/mall-clerk-1995-bedroom-desk/index.md","jsonUrl":"/field-guide/entities/mall-clerk-1995-bedroom-desk/record.json"},{"id":"nyc-1986-museum-conservation-room","name":"Dark Conservation Room","type":"place","summary":"A shadowy museum workroom containing linen-draped frames, empty easels, rolling worktables, archival crates, and a bare far wall on which an impossible clown shadow can appear without a physical source.","contexts":[{"id":"nyc-1986","name":"New York, 1986"}],"url":"/field-guide/entities/nyc-1986-museum-conservation-room/","markdownUrl":"/field-guide/entities/nyc-1986-museum-conservation-room/index.md","jsonUrl":"/field-guide/entities/nyc-1986-museum-conservation-room/record.json"},{"id":"scifi-racer-course-death-wind-i","name":"Death Wind I","type":"place","summary":"Death Wind I is an available practice course in the six-course racer.","contexts":[{"id":"scifi-racer","name":"SciFi Racer"}],"url":"/field-guide/entities/scifi-racer-course-death-wind-i/","markdownUrl":"/field-guide/entities/scifi-racer-course-death-wind-i/index.md","jsonUrl":"/field-guide/entities/scifi-racer-course-death-wind-i/record.json"},{"id":"world-concept-deep","name":"The Deep","type":"place","summary":"The board names the Deep as a place of lost technology and anomalies.","contexts":[{"id":"world-concept","name":"The World: concept boards"}],"url":"/field-guide/entities/world-concept-deep/","markdownUrl":"/field-guide/entities/world-concept-deep/index.md","jsonUrl":"/field-guide/entities/world-concept-deep/record.json"},{"id":"lantern-run-delaware-crossing","name":"Delaware Crossing","type":"place","summary":"Delaware Crossing is one of Lantern Run’s nineteen painted road stages.","contexts":[{"id":"lantern-run","name":"Revere’s Ride: Lantern Run"}],"url":"/field-guide/entities/lantern-run-delaware-crossing/","markdownUrl":"/field-guide/entities/lantern-run-delaware-crossing/index.md","jsonUrl":"/field-guide/entities/lantern-run-delaware-crossing/record.json"},{"id":"mara-voss-living-relic-dig","name":"The Dig","type":"place","summary":"The dig contains a mining cart, a tall square pillar, a railed upper ledge and a barred beast alcove. A ramp leads toward the lake.","contexts":[{"id":"mara-voss-living-relic","name":"Mara Voss: Living Relic"}],"url":"/field-guide/entities/mara-voss-living-relic-dig/","markdownUrl":"/field-guide/entities/mara-voss-living-relic-dig/index.md","jsonUrl":"/field-guide/entities/mara-voss-living-relic-dig/record.json"},{"id":"lantern-run-dinosaur-dash","name":"Dinosaur Dash","type":"place","summary":"Dinosaur Dash is one of Lantern Run’s nineteen painted road stages.","contexts":[{"id":"lantern-run","name":"Revere’s Ride: Lantern Run"}],"url":"/field-guide/entities/lantern-run-dinosaur-dash/","markdownUrl":"/field-guide/entities/lantern-run-dinosaur-dash/index.md","jsonUrl":"/field-guide/entities/lantern-run-dinosaur-dash/record.json"},{"id":"signalwake-diving-aircraft-cockpit","name":"Diving Route Aircraft Cockpit","type":"place","summary":"A cramped battered two-seat aircraft cockpit with physical controls, route hardware, rain-streaked glass, and an immediate uncontrolled dive through cloud.","contexts":[{"id":"signalwake","name":"Signalwake"}],"url":"/field-guide/entities/signalwake-diving-aircraft-cockpit/","markdownUrl":"/field-guide/entities/signalwake-diving-aircraft-cockpit/index.md","jsonUrl":"/field-guide/entities/signalwake-diving-aircraft-cockpit/record.json"},{"id":"doorly-orbital","name":"Doorly Orbital","type":"place","summary":"The orbital zoo in Starlight Menagerie.","contexts":[{"id":"starlight-menagerie","name":"Starlight Menagerie"}],"url":"/field-guide/entities/doorly-orbital/","markdownUrl":"/field-guide/entities/doorly-orbital/index.md","jsonUrl":"/field-guide/entities/doorly-orbital/record.json"},{"id":"margin-aces-location-2","name":"Dunkirk · Operation Dynamo","type":"place","summary":"Rescue after defeat · Dunkirk, northern France.","contexts":[{"id":"margin-aces","name":"Margin Aces"}],"url":"/field-guide/entities/margin-aces-location-2/","markdownUrl":"/field-guide/entities/margin-aces-location-2/index.md","jsonUrl":"/field-guide/entities/margin-aces-location-2/record.json"},{"id":"southern-highway-1977-dusty-crossroad","name":"Dusty Crossroad","type":"place","summary":"A rural four-way junction with scrub grass, a blank weathered signboard, utility poles, and open sightlines toward the county seat.","contexts":[{"id":"southern-highway-1977","name":"Southern Highway, 1977"}],"url":"/field-guide/entities/southern-highway-1977-dusty-crossroad/","markdownUrl":"/field-guide/entities/southern-highway-1977-dusty-crossroad/index.md","jsonUrl":"/field-guide/entities/southern-highway-1977-dusty-crossroad/record.json","referenceAvailability":"source-unavailable"},{"id":"starlight-world-earth","name":"Earth","type":"place","summary":"The named home world of Earth Goat in the Starlight Menagerie.","contexts":[{"id":"starlight-menagerie","name":"Starlight Menagerie"}],"url":"/field-guide/entities/starlight-world-earth/","markdownUrl":"/field-guide/entities/starlight-world-earth/index.md","jsonUrl":"/field-guide/entities/starlight-world-earth/record.json","referenceAvailability":"source-unavailable"},{"id":"island-v2-east-storage","name":"East Storage","type":"place","summary":"Supply shed, battery crate, and rope ledger.","contexts":[{"id":"island-v2","name":"Island Explorer V2"}],"url":"/field-guide/entities/island-v2-east-storage/","markdownUrl":"/field-guide/entities/island-v2-east-storage/index.md","jsonUrl":"/field-guide/entities/island-v2-east-storage/record.json"},{"id":"island-v2-structure-storage-shed","name":"East Storage Shed","type":"place","summary":"Track rope, fuel, batteries, and incoming crates.","contexts":[{"id":"island-v2","name":"Island Explorer V2"}],"url":"/field-guide/entities/island-v2-structure-storage-shed/","markdownUrl":"/field-guide/entities/island-v2-structure-storage-shed/index.md","jsonUrl":"/field-guide/entities/island-v2-structure-storage-shed/record.json"},{"id":"firehawk-el-avenue","name":"El Avenue","type":"place","summary":"Steel columns carry an elevated railway above the intersection where the street duel begins.","contexts":[{"id":"firehawk","name":"Firehawk: Street Duel 1986"}],"url":"/field-guide/entities/firehawk-el-avenue/","markdownUrl":"/field-guide/entities/firehawk-el-avenue/index.md","jsonUrl":"/field-guide/entities/firehawk-el-avenue/record.json"},{"id":"emberglass","name":"Emberglass","type":"place","summary":"Hot stone and patient flowers.","contexts":[{"id":"islandlab","name":"IslandLab"}],"url":"/field-guide/entities/emberglass/","markdownUrl":"/field-guide/entities/emberglass/index.md","jsonUrl":"/field-guide/entities/emberglass/record.json"},{"id":"mara-voss-mechanical-monsters-city","name":"Expedition City","type":"place","summary":"The film’s city includes streets and skyways, a treasury, an exhibition, a communications alcove, a control room and a furnace chamber.","contexts":[{"id":"mara-voss-mechanical-monsters","name":"Mara Voss: The Mechanical Monsters"}],"url":"/field-guide/entities/mara-voss-mechanical-monsters-city/","markdownUrl":"/field-guide/entities/mara-voss-mechanical-monsters-city/index.md","jsonUrl":"/field-guide/entities/mara-voss-mechanical-monsters-city/record.json"},{"id":"signalwake-factory-portal-wall","name":"Factory Portal Wall","type":"place","summary":"The far workshop wall where one fixed public-art frame can burn into a new route aperture while leaving the surrounding masonry and work lane intact.","contexts":[{"id":"signalwake","name":"Signalwake"}],"url":"/field-guide/entities/signalwake-factory-portal-wall/","markdownUrl":"/field-guide/entities/signalwake-factory-portal-wall/index.md","jsonUrl":"/field-guide/entities/signalwake-factory-portal-wall/record.json"},{"id":"signalwake-factory-workshop","name":"Factory Workshop","type":"place","summary":"A quiet industrial repair shop at sunrise with faded green paint, amber metal, old worktables, hanging hand tools, dust, a cold thermos, and a fresh repair ticket.","contexts":[{"id":"signalwake","name":"Signalwake"}],"url":"/field-guide/entities/signalwake-factory-workshop/","markdownUrl":"/field-guide/entities/signalwake-factory-workshop/index.md","jsonUrl":"/field-guide/entities/signalwake-factory-workshop/record.json"},{"id":"islandlab-fallen-nursery","name":"Fallen Nursery","type":"place","summary":"Fallen Nursery appears in Canopy Crown in IslandLab V4.","contexts":[{"id":"islandlab","name":"IslandLab"}],"url":"/field-guide/entities/islandlab-fallen-nursery/","markdownUrl":"/field-guide/entities/islandlab-fallen-nursery/index.md","jsonUrl":"/field-guide/entities/islandlab-fallen-nursery/record.json"},{"id":"nyc-1986-museum-false-exit-corridor","name":"False Exit Corridor","type":"place","summary":"A narrowing institutional corridor with a pulsing red incandescent exit sign and one crash-bar door that impossibly returns to the opening gallery.","contexts":[{"id":"nyc-1986","name":"New York, 1986"}],"url":"/field-guide/entities/nyc-1986-museum-false-exit-corridor/","markdownUrl":"/field-guide/entities/nyc-1986-museum-false-exit-corridor/index.md","jsonUrl":"/field-guide/entities/nyc-1986-museum-false-exit-corridor/record.json"},{"id":"founderman-route-toxic","name":"FEVER MARSH","type":"place","summary":"FEVER MARSH is an authored campaign route with GEN. GAGE as its boss.","contexts":[{"id":"founderman","name":"Founderman"}],"url":"/field-guide/entities/founderman-route-toxic/","markdownUrl":"/field-guide/entities/founderman-route-toxic/index.md","jsonUrl":"/field-guide/entities/founderman-route-toxic/record.json"}]}
