Field Notes · Source archive

Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates

Originally published as a Advisory Hour Substack post on 2026-07-11. This first-party site copy preserves the text, localizes public supporting media, and connects the record to its project trail.

Original post

Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.

This post contains examples of using Hermes+Codex 5.5 with Blender. There’s an artistry available in Codex. One that really comes alive when it is able to work with Blender. The image below is a goblin assembled archway. It’s so bizarre.

Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.

The crates are a good example of the kinds of consistent design choices that get made. It’s like a fun little goblin learning to build.

I do rather like those goblin crates!

I’m going to sneak some spaceship in. I wrote recently on spaceships, so here’s one more of that genre. The spaceships are alien, weird and yet somehow it’s “oh, that’s clearly AI inspired”. It’s like the alien mind simply is quite-fine with extreme shapes, spikes, or odd shapes so long as it is in service of the goal.

Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.

And just building on the arches of unusual varieties, but with something new-getting higher quality renders, lighting and atmosphere effects.

I have a little gallery I use to track all the builds, which is quite handy. If you get into building with these models and 3D, then I’d suggest doing the same. It lets you build, say, a dozen of “insert concept here” and then come back and review it when you have time.

Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.

I don’t share all the renders and pictures here on substack. It’s a curious thought: how could I even begin to think sharing all this content? Some of them are really neat. And yes, I’m exploring a theme here.

Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.

But as far as variations on a theme go, it’s pretty.

Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates image from the original Advisory Hour post.

These were fun, but now to try something more ambitious. Can we do engines?

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Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.
Hermes+Codex 5.5 and Blender: Unusual Arches and Goblin Crates gallery image from the original Advisory Hour post.