The battlefield is paused. Take your time.
Kursk: Steel & Thunder
An arcade interpretation of the Battle of Kursk.
Vehicles and scenery
Muster WWII vehicle geometry (MIT), adapted for real-time play. Buildings by D A York (2021, MIT). The T-34-85 is a later arcade variant, not an exact July 1943 reconstruction.
Tools and inspiration
Three.js r185 (MIT). Supplied SR71 terrain and effects study; Claude of Duty control and combat reference. Briefing paintings generated with OpenAI ImageGen in the confirmed Romantic Luminist Panorama style. Procedural audio synthesized in the browser.
Three.js license
Replay the operation briefings.