Zezek d4 · ~5.7M params · static JS runtime · three.js r185
Goblin Brain Mutator
Weight adjustments
No mutation active. Changes affect in-memory weights only; refresh restores original weights.
Layer adjustments
Layer plan: original 0 → 1 → 2 → 3
Zezek activation river idle
positive activationnegative activationweight-selected signaldrag canvas to rotate
Token forge
waiting for prompt
Summoning Zezek from the static cave…
No server model API. No Python. No Node. Just HTML, JS, and a 23 MB goblin brain.
Preparing moss lantern…