Originally published as an Advisory Hour Substack post on 2026-10-11. This first-party site copy preserves the text, localizes public supporting media, and connects the record to its project trail.
Original post

Race during a galactic war taking place in the skies above. Don’t expect your competition to go easy on you, either.

The tracks include a practice mode. You can also customize your ride with “optional machine tuning”

Each of the tracks offer slight variety on the theme.
The future is filled with scrap ads.
In Island Lab, and again in Field Work, the robot’s face was powered by a pixel display. While building this game, I realized some of those same concepts could work for the bumper rails around the car track. That’s where the pixel ads along the rails came from.
In motion, it actually works. You lose track of the ad, and the whole thing starts to look like a solid structure.
There are also billboards throughout the maps, displaying all kinds of different ads, as you can see in the video below.
Read more: SciFi Racer about the Build
Try it: SciFi Racer
This project has such a fun “junk” style that I wanted to share with you just a few more screen captures.



Connected work
- SciFi Racer Build Notes: Read how the race, busy sky, models, and sound fit together.
- Play SciFi Racer: Practice a course or enter the Knight League.