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Summer into AI 2026: Hall of the Republic

A first-person walk through 250 years of American history — talk to witnesses, hear their voices, ask them anything

Source note: Local copy of a Summer Into AI 2026 submission originally published on Substack. Screenshots, video, and audio found in the post body are mirrored locally when publicly accessible; profile and avatar images are intentionally not copied. Read the canonical post.

Participant
Jake
Week
Week 1
Canonical Substack
https://jakestrait5.substack.com/p/summer-into-ai-2026-hall-of-the-republic
Demo
https://hall-of-the-republic.vercel.app/
Code
https://github.com/GlimmerForge/summer-into-ai/tree/master/projects/week-01-8bit-america/demo-03-hall-of-the-republic (link only; code is not mirrored here)
Builds on others
Yes

Week 1 of Summer into AI 2026 — theme: 8-Bit America. Demo 3 of 3.

Summer into AI 2026: Hall of the Republic screenshot from the original Substack post.
Summer into AI 2026: Hall of the Republic screenshot from the original Substack post.

I watched RevereBike by Eric Rhea (@advisoryhour) pull mechanics from Founderman, Parade Candy Chaos, and Sky King into one mashup and ship it fast. That move — synthesizing what everyone around you is building — is exactly the kind of thing AI makes possible now. It gave me a different question: what if instead of borrowing mechanics, I borrowed ambition?

Hall of the Republic is a first-person Wolfenstein-style walk through 250 years of American history. You move through a pixelated hall and meet witnesses at their moment in time — a Revolutionary-era founder, a Civil War soldier, a suffragette, a civil rights marcher. You talk to them in free text. Claude generates their responses in character. They talk back using ElevenLabs voices tuned to their era. You can also speak to them with the mic button.

Summer into AI 2026: Hall of the Republic screenshot from the original Substack post.
Summer into AI 2026: Hall of the Republic screenshot from the original Substack post.
Summer into AI 2026: Hall of the Republic screenshot from the original Substack post.
Summer into AI 2026: Hall of the Republic screenshot from the original Substack post.

Theme connection

Wolfenstein-style raycasting is 1992 technology rendering 1776 history. That gap is the point. The 8-bit frame forces every historical moment into the same low-resolution box — a Continental soldier and a civil rights marcher rendered in the same pixel grammar, separated by 200 years but equidistant on the screen. The AI fills in everything the pixels can't say.

How the AI works

Three services running together:

The wall plaques show real verified facts. The dialogue is clearly AI — a historical impression, not a quotation. That distinction matters and it's called out in the game.

How we got here

Found a Republic (demo one) used Claude for everything — every decision called the API, every consequence was generated live. Liberty 1776 (demo two) flipped it: pure arcade, no AI at runtime, but built collaboratively with Claude as a coding partner. Both worked, but they were pulling in different directions.

Hall of the Republic is what happens when you push the AI-native idea as far as it goes. There's no game mechanic sitting between you and the AI — you walk up to a witness and just talk to them. The raycaster and the pixel art are the wrapper; the AI is the whole point.

Built with

Where to play

Demo: hall-of-the-republic.vercel.app

Code: github.com/GlimmerForge/summer-into-ai

Week 1 series


Summer into AI 2026 · Theme 1: 8-Bit America · Competitor reference: RevereBike by @advisoryhour

Original source

Canonical Substack URL: https://jakestrait5.substack.com/p/summer-into-ai-2026-hall-of-the-republic.