Source note: Originally published on Eric's Advisory Hour Substack on June 21, 2026. Read the canonical post or subscribe there.

I was thinking if I ever played a game where the idea was to fill bags of candy from a parade float. I’m pretty sure this is a first.

About
I’ve never played a simulator where the idea is to fill bags of candy as the person who has the candy in the parade cart. In fact, until this competition I’m not sure that game or simulator ever existed. This entry arrives from another direction altogether. This entry is marvelous. “The children demand another lap,” the game cheekily tells you when you’ve reached the end of the road.

There’s an art to switching between bundles, chocolates, and aiming your candy slinging, throwing arm as you fill up various sized bags in the scene. There’s even dogs running about—make sure not to shoot out the wrong type of candy.
Media note: The original Substack post included an embedded devlog video placeholder here. Use the canonical post link above if you want to view the embedded video.
Devlog
What I love even more is the story behind this game. This was the first team entry into the Summer into AI 2026 competition—a family duo (someone under 10!) made this entry. It shows a powerful truth: it’d be pretty sweet to let kids have access to more AI to build with.
Read more
Kady's Substack Parade Candy Chaos Parade Candy Chaos: An 8-Bit Fourth of July Game Built With My 9-Year-OldPlay it now at
https://kdgodfrey.itch.io/parade-candy-chaos
Original source
This local copy preserves the article text, source link, and inline media for the Summer Into AI 2026 competition section. Canonical Substack URL: https://advisoryhour.substack.com/p/summer-into-ai-2026-parade-candy.