Source note: Originally published on Eric's Advisory Hour Substack on June 22, 2026. Read the canonical post or subscribe there.

This week’s theme is Independence Engines. Build a game, tool, simulation, song, visual system, story, or agentic workflow where independence is not just a symbol…it’s practical. It is a mechanic. It might be a midnight ride, a town preparing for celebration, a system breaking free from a bottleneck, a small team outsmarting a larger force, or a creative tool that gives someone more agency.
I called George and asked for a favor.
Video note: The original Substack post includes an embedded video clip.
As was true with Week1, we have a lot of room to work within these themes. However, I’m aware sometimes one just needs… a spark of an idea to get going.
Fireworks Factory
Prompt:
Build something where you design, launch, mix, or control fireworks.
Project ideas:
A button-clicking fireworks show
A game where you catch falling sparks
A drawing tool that makes fireworks
A music visualizer where fireworks explode to the beat
A “safe fireworks simulator” where different colors and shapes combine
Build a Tiny America
Prompt:
Make a small town, map, fort, farm, city, or festival. Project ideas:A tiny town preparing for July 4th
A fort-defense game with silly cartoon enemies
A town simulator where everyone has jobs before the celebration
A picnic setup game
A “decorate the town” game with flags, lights, and fireworks

Original source
This local copy preserves the article text, source link, and inline media for the Summer Into AI 2026 competition section. Canonical Substack URL: https://advisoryhour.substack.com/p/summer-into-ai-2026-week-2-theme.