Originally published as an Advisory Hour Substack post on 2026-10-04. This first-party site copy preserves the text, localizes public supporting media, and connects the record to its project trail.
Original post

During Summer into AI, I had this thought that health data could be expressed as a video game. I had the right sets of ideas but not the right power of technology to see it done. Fast forward a few months later and the concept lands.

It features an open world experience where you can learn about the characters in the world, as well as the data itself.

There’s interior spaces in the open world town. There, you can learn more about the core game play and also the data itself.



This game is (I’m sad to report) fun to play. I never realized health data could be made fun, and here we are. The open world itself is inviting, with fascinating characters like a talking rain cloud.

Go experience a catchy new way to experience vital health statistics data-and turn up the audio, too.
Connected work
- Long Live the Beat 2 Build Notes: Read how the health records became a road of piano keys, characters, and a town.
- Play Long Live the Beat 2: Free the band or walk through Encore Town and ask about the numbers.
- The Original Long Live the Beat: Visit the earlier game built from the same health table.